sabato 17 novembre 2018

How to clean up a distorted guitar and bass sound using eq



Hello everyone and welcome to this week's article!
The article of today is a focus on guitar and bass hi gain sound, so it should be used as addition to our article How to mix a rock/metal guitar and How to mix a rock/metal bass.

This article will only talk about the distorted, hi-gain guitar and the hi-gain part of a bass track (if you are using a dual or more tracks technique), and starts from the assumption that a distorted track has by nature a good part of noise and resonances, and we need, from that noise, to minimize the bad part and emphasize the useful one.

How do we tell the good part from the bad part?
By nature a distorted track adds a big amount of gain and saturation in all frequencies, therefore along with an important increase of level for what is the original sound of our instrument we end up with a lot of "dirt", which eventually might end up by covering the other instruments, or producing unwanted peaks that prevents us from rising the overall volume.

By finding and notching out those peaks and resonances we will free a considerable amount of headroom (very hard to point out at first listen, unless you have a trained ear) that will let us raise the volume of the track, making it more present and at the same time it will sit better in the mix. Sometimes, in facts, we might feel our guitars weak, low in volume, not very present, but if we rise the volume we will have it reaching the maximum level and clipping while it still sounds weak and low; that's because some frequency that we might even not notice at first is so high in volume that hits the ceiling before all the rest, thus keeping all the rest of the curve low.

How do we find these resonances to notch out?
The nature and the modern technology comes in our aid, with our ear (here's an ear training tutorial) and with frequency analyzers (here's a dedicated article).
Obviously frequency analyzers are importants because we can see right away if there are resonances and take them down some db until they are aligned with the rest of the curve, but the thing that makes the difference between a regular mix engineer and a good one is by using the ear to clean up the track.

It's very simple to do once you know how to do it: you create with an eq a narrow notch and boost it considerably, around 6/10db, then you start sweeping left and right through your distorted guitar and bass sound.
You will hear every kind of weirdness but what we are looking here are the frequency areas that does not resonate with the note that the instrument is playing in that moment (for example in a guitar riff with a sequence of notes), leave the parts in which you can hear strongly the note played and focus on the parts in which there is a noise, a weird sound, that remains the same regardless from the note played.
Those are the frequencies we are looking for, and once we isolate them, we must take them down 2 to 4db, until they are not so prominent anymore.

Think about those frequencies as junk to remove: what we are aiming here is to notch out 2 or 3 of these areas, quite surgically, in order to make room to the part of the sound that will be actually audible in the mix: the ones that comes with the note; the others are useless and eat up only headroom.
I'm not writing specific frequencies here because they vary according to an infinity of factors: guitar, pickups, string gauge, amplifier, and most importantly, the tuning.

I hope this was helpful!


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sabato 10 novembre 2018

Review: Audio Assault Emperor (with video sample)



Hello and welcome to this week's article!
Today we are reviewing a brand new guitar amp simulator: Emperor, by Audio Assault!

Audio Assault is a Mexico based software house focused on music production, and they offer a wide array of plugins, ranging from equalizers and drum samples to virtual amplifiers.

Today we are going to check out the latest virtual amp of the company: Emperor.
Emperor is a suite focused on metal and rock tones, which includes a dual channel hi-gain head, a pedalboard with 5 slots (in which you can choose between 10 stompboxes, ranging from boosters to modulation effects, from a compressor to an auto-wah - the only pity is there's no tuner!) and a cab section with 4 cabs and 4 microphones (which can be moved freely on the grill, you can select also the distance).
Plus, there's also an IR loader included with 14 custom IRs.

As I have already said for other recent guitar amp simulators, technology today has gotten to a point in which it is possible to achieve a very credible guitar sound with plugins, also with the not expensive ones (and this Emperor has an extremely good quality to price ratio), after years in which we had to buy very expensive gear and suites in which it was very hard to achieve a decent tone, before dropping everything and switching back to a real amp.

I have followed guitar amp modeling since the beginning, since the '90s, and I must say only in the latest years technology has really gotten this close to reality to really let anyone plug a guitar into the audio interface and dial in a good tone.

Even more recently, I have noticed a beautiful trend in which guitar amp simulators have become really user friendly: now it's as easy to craft a good tone as using a real amp, which was unthinkable up to few years ago; back then the producers were focused in offering as many options as possible (as many amps, as many variables, as many tube types and bias settings possible), with the result of being dispersive, and this is the real revolution: today producers are focusing in offering an easy interface which sounds good since the beginning.

I had to tweak the amp literally for 5 minutes before coming up with the tone that can be heard in the video: I just added a Tube Screamer in front, played a bit with the eq, and chose the right microphone.

All I can say is that Emperor is a simple, very quick and effective guitar suite which will offer you a wide range of crunch tones, from a mild overdrive to the most extreme and modern Djent (no clean tones basically), and most important, all the tones are very realistic and usable, making it a smart and complete choice.

Thumbs up!


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sabato 3 novembre 2018

Expander / upward compression (a guide for dummies)



Hello and welcome to this week's article!
Today we are bringing a new topic on our infinite list of article about compression: upward compression!

What is upward compression?
It's a type of compression that works exactly in the opposite way than the regular one: you set a ceiling, and decide a whole wave signal or part of it (with a multiband compressor / expander) in which the volume will be increased until it reaches the ceiling.
To make it easier: we choose a part of the sound, or the entire sound, and make it louder until it reach a certain level.
The signal is increased within a ceiling or within a range (some expander has the control named "range" in which the upper limit is the ceiling), and it just increases the volume below the threshold (rather than lower it as a regulal compressor would), putting it into "the range".

If we are expanding the entire sound until it reaches the ceiling, the result will be the same of a regular compressor: the loudest parts of the sound will be attenuated, the quietest will be raised in volume, that's why this procedure is more suited when it affects only a certain frequency range.

Why do we do this way instead of just raising the volume?
To have more control over our transient;
in facts, if we have a sound that is too much oriented on the high end and we want to bring out the body whilst at the same time mantain controlled the dynamic range, we can expand the low end of that sound (like in the picture, in which only the low mids, the part coloured in blue, is expanded, while the part in purple is normally compressed).

Why don't we just use an equalizer to boost the part we would like to expand?
Same answer: because we want to control the transient and avoid it to have too much dynamic range, with volume spikes that can end up out of control.

The uses of an expander are several: to reshape the sound of a microphoned guitar or bass that sounds too thick or too thin, to give life to certain frequency areas of the room microphone of a drumkit, or to apply corrections in a band recorded with few or one single microphone.

This leads us to the same dilemma we arrived when talking in general about multiband compression:
is it a compressor? Is it an equalizer? Many producers consider it the magic wand to solve every mix and mastering problem, while others prefer using the basic tools (broadband compression, equalizer, volume) following the rule that it's better to use few simple tools and master them rather than experiment too much with more complex tools with the risk of ruining a mix.

What is your opinion? Do you use multiband compressor and expanders?
Let us know!


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sabato 27 ottobre 2018

Review: It Might Get Loud - Assault Drums (with video sample)



Hello everyone and welcome to this week's article!
This time we are reviewing the latest drum sampler from It Might Get Loud: Assault Drums!

The company once again offers a product that is in line with its trademark: instead of offering the usual, generic drum sample library, IMGL focuses on something that wasn't there.
Assault drums is a serie of 3 drum kits (divided in 11 presets) that aims to recreate the typical sound of the '80s and the '90s, with presets dedicated from the early Iron Maiden to the '80s arena rock, from the '90s thrash of Metallica and Megadeth to Pantera and much more (black, death metal etc). 

The project is really ambitious, probably the most ambitious the company has ever done, and the uniqueness of this plugin is really its selling point.

The samples are all pre-processed, a necessary step to create presets that sounded as close as possible to the reference albums, and I must say the kits are pretty much similar to the sound they are named after: with some fiddling is possible to obtain very good sounds even just by using the mixer integrated in the plugin.

On a side note, I prefer the mixer "all in one screen" like in other samplers of the same producer, this modular one is less intuitive, even if I understand that there are too many channels to show in one single panel (maybe the ui could be increased in size).
Another thing I would suggest is to start as default with all the channels of the vst routed to channel one, and to let the engineer route (or group) individually those he wants to send to a bus instead of starting by assigning to each drum part a separate channel, it would be more practical.

Technical details aside, Assault drums really sounds like those acoustic drumkits of the old times, the vibe is very similar (especially for some kits like the Iron Maiden style one), and this is a rare quality today, since often modern drum samplers tends to be processed to the point of resulting a bit "plastic sounding", or a bit too electronic. With the right amount of humanizer it's possible to create some very realistic drum parts.

Thumbs up!


Specs taken from the website:

- 11 Kit Presets which will cover a wide range of classic 80's Metal & Rock sounds.

- Classic Early 80's NWOBHM/West Coast Speed Metal Sound

- 3 Full Drum Kits, Multiple Snares, Lots of Toms (Set of Rototoms and up to 5 Toms, that's 8 toms in a single kit!!)

- 11 Kit Presets

- Multiple Routing and MIDI Mapping Options

- Add your own one shot samples


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sabato 20 ottobre 2018

10 best rock/metal riffs of all times

Hello and welcome to this week's article!
Today we are talking about one of the most subjective topics ever: the 10 best riffs of all times.
The criteria are not only obviously my tastes, but their impact in the world of rock and heavy metal, how much they contributed to make electric guitar popular in the history of music, and we will also try to break down a bit what makes them so memorable


10) Ozzy Osbourne: Crazy Train. This riff embodies the soul of '80s hard rock: it's fast, very melodic and happy, but at the same time heavy and catchy. It represents perfectly a time of guitar heroes (like Rhandy Rhoads, who wrote it), excesses and incredible live performances, and makes a very solid base in which Ozzy created his iconic vocal line. Still today it's extremely fun to play and countless bands copied its style.




9) Nirvana: Smells like Teen Spirit. This riff instead brought the grunge movement to mainstream.
It's very simple and has a certain hard rock vibe, but it's an incredible shopping window for the Nirvana music proposal, which is very personal with all its imperfections and the dark vibe. This is one of the songs that contributed the most in changing the tastes of the young audience from the '80s rock.



8) Rammstein: Mein Teil. This German band is another of those bands (like many on this list) with such a strong personality that it's hard to define in a specific genre, it literally brought to light a certain type of metal mixed with EDM (choice extremely courageous), and this riff is so groovy and well structured that is really hard not to nod your head while listening to it.



7) Iron Maiden: The Number of the Beast. Few bands contributed in making popular guitar music like Iron Maiden. The band offers a beautiful hard rock/classic metal by almost 40 years with incredible success, awesome choruses and solos, and they are one of the few bands with 3 guitar players. This song has one of the most memorable riffs ever written in metal.



6) Guns n'Roses: Welcome to the Jungle. Guns n'Roses took  the'70s hard rock lesson of Aerosmith and modernized it in the '80s, with a short first stint made only of 3 albums (if we don't consider the cover one) that had such a strong impact to make it one of the biggest rock bands of all times. This is the opener of their first album, Appetite for Destruction, and the riff is so catchy and the chorus is so effective, that it still sound fresh and actual today. A timeless classic.



5) Rage Against the Machine: Killing in the name. A band that took the sound of the '70 (especially the low gain, single-string riffs of Led Zeppelin) and mixed it with rap, an incredibly groovy rhythm section and lyrics infused with social protest.
This band became a cult in the '90s and still today their influence can be heard in contemporary music.



4) Korn: Freak on a Leash. Korn (together with very few other contemporary bands) redefined the heavy music from the end of the '90s to the beginning of the 2000: the minor, decadent atmospheres of grunge were slowly fading away, leaving place to the same type of young rage, but seen from a different point of view. The guitar tone is huge and with extremely low tunings, the vocals flirt with rap music, and the drum beat is funky and groovy. Their style brought new life to heavy music.



3) Metallica: Enter Sandman. Metallica is the biggest metal bands of all times, and is a band that not only invented thrash metal, but kept on changing skin through its long career exploring several genres, from doom (Devil's Dance) to country (Low man's Lyric). Enter Sandman is the opener of their self titled album, an album which had incredible commercial success but that had let down the most hardcore fans due to their opening to a more radio-friendly type of metal. Nevertheless Enter Sandman is still today one of the most iconic metal riffs ever written, and helped the band breaking the boundaries of the metal community.



2) Deep Purple: Smoke on the water. Smoke on the water starts with a riff that still today is studied by guitarists all over the world in their first lessons, because it's so known (even from those who doesn't know the band) that it's basically a standard. Its chord progression on the beat of the drum defined a whole generation, and helped Deep Purple becoming one of the most successful rock bands of all times.



1) Ac Dc: Highway to Hell. This song takes the first spot because Ac Dc is not only a band. It's an archetype. It's the archetype of '70s hard rock in its purest form, simple, straightforward, melodic, groovy, bluesy and timeless. The band in its 50 years of career never really evolved from its roots and also this contributed in creating their trademark, nevertheless it's undeniable that today Ac Dc songs aged much better than most of the other rock songs, because somehow this formula and this sound still sounds actual.



Do you agree with our list?
Let us know what do you think!


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sabato 13 ottobre 2018

Review: Mercuriall Audio SS-11X with video sample



Hello and welcome to this week's article!
Today we are reviewing a new guitar (pre)amp simulator from Mercuriall Audio: the SS-11x!

As we know (check out our interview) Mercuriall Audio is a Russian audio company that produces guitar amp simulators, some free and some paid, and that is developing a very interesting roster of software, ranging from the emulations of Engl and Marshall to the Mesa Boogie amps, but this time the SS-11X replicates a very peculiar preamp: the AMT SS-1B, a 3 channel tube guitar preamp stompbox created by another Russian company, Amt electronics, which is a producer specialized in preamp pedals, and that is receiving international acclaim for the quality and the innovation of its products.

Compared to its hardware counterpart, the SS-11X offers several extra features: a built in Noise Gate, a serie of boosters (from the classic Ts9 to a full blown distortion), a reverb and an array of good impulses, including some made by Ownhammer, one of the best impulse studio around.
Some of these impulses include also power amp emulation, since the vst doesn't have a power amp section.

The preamp section features 3 channels, 2 separate eq sections, separate gain and level, bright and tone shift switches.
I have been able to achieve surprisingly good tones, very realistic, proof of the fact that technology has taken giant leaps forward in guitar amp modeling: the plugins I am reviewing lately are all very good, to a level that was unthinkable just 3 or 4 years ago, and in this specific one you can really hear the tube sound, the harmonic richness, that makes the crunch fat and meaty.

I suggest this Vst to anyone who wants to achieve good, warm, saturated crunch tones, but the plugin is good also, using the included booster and impulses, for obtaining screaming metal rhythm parts and solos.
The quality to price ratio is impressive, and there is also a free demo version downloadable from the website.

Thumbs up!


Specs taken from the website:

- SS-11X modeling is officially certified and approved by AMT Electronics

- SS-11X is modeled using our next-gen Neural Hybrid Engine. This in-house technology has been in development for 5 years
- All tubes are modeled independently
- Pedals and preamp are working within the same oversampling cycle. Thus, there is no latency build-up and no additional losses when using several anti-aliasing filters
- Stereo-mode: right and left channels are modeled independently. This mode is useful for processing stereo signals. For example, a panned double tracked guitar
- Plugin supports CPU multi-threading

- Cab IRs from (in alphabetical order):
1. George Constantine Kratsas - Mercuriall Audio artist
2. Morton Studio
3. NC-REC
4. NRQ’s Studio
5. OwnHammer
6. Sound Way Records
7. TA Production
8. USOUNDWORKS
- Option to load your own cabinet IRs (mono/stereo)
- Option to load your own reverb IRs (mono/stereo)
Maximum IR length is 262144 samples (~5.9 sec @44.1 kHz)

- Reverb IR blend

sabato 6 ottobre 2018

Top 10 Free Vst Plugins 2018



Hello and welcome to this week's article!
Today we are talking about 10 FREE Vst plugin that we suggest you to try, they can be a good start for a small low budget home recording project, and they can provide you a wide array of tools to get in the recording world at zero cost.

It's important to point out that not all of them came out in 2018, but this is a basic package we suggest to download if you are new with recordings and want to try some nice free plugin.


1) Ignite Amps ProF.E.T.: I have put this plugin in the first position because it's today's new (04/10/2018) that this plugin has won the KVR Developer Challenge 2018 (congratulations!). It is a great guitar preamp simulator, good for a wide array of sounds but focused on rock/metal, and obviously it needs a speaker simulator to run.

2) Izotope Neutrino: this is a sort of swiss army knife; it's a multiband compressor hidden in a super minimalist interface, in which you are allowed basically only to choose the instrument (between vocals, drums, bass and guitar/generic instrument) and the amount of the effect. You just slam these plugins in the respective bus of each instrument group and it will analize the spectrum and apply a subtle multiband compression in the areas that are peaking too much or resonating weirdly, and at the end (hopefully) the final track will sound cleaner and more polished.

3) Klanghelm MJUC-jr: anyone that follows this blog from long enough knows how much I love peak limiters; they are the earliest version of compressors, easy to use and good to fatten up any signal, from single instruments to bus compression. This type of plugins are particularly good for parallel compression, or to fatten up acoustic cymbals tracks, bringing out some of the body of the drumset while limiting the peak of the cymbals.

4) Ample Bass P Lite 2: since not always we have a bass or a bass player at hand, this free vst bass sampler can turn out to be a life saver; it recreates the sound of a clean bass that can be controlled via Midi and processed like a normal bass, and it is ideal to streamline the songwriting process, to write down quick rough mixes to share with the bandmates.

5) Mt PowerDrum Kit 2: this is a surprisingly good drum sampler, free to download, which includes several pre processed kits usable for different genres and midi grooves, and it's an amazing starting point for anyone who needs a good drum sampler to record a rock demo.

6) VSCO2 Rompler: this is a good free orchestra vst instrument which can recreate various sections
of an orchestra with a good degree of realism, although obviously the midi track needs to be tweaked accordingly to make it even more realistic and dynamic. The samples are not bad, and it is definitely a good starting point for anyone who wants to try and write an orchestral part.

7) Ignite PTEq-X: in a world of graphic equalizers, PTE eq takes a different route, by recreating a classic hardware parametric eq with a particular workflow (sections can be boosted or cut in a combined way as explained in the review), and it allows us to achieve very natural and realistic results, manipulating the sound in a very musical way.

8) Sean Pandy Drums: this little free drum sampler has a very particular story: it is a simple drum sampler composed of kick, snare, 4 toms and a sub blower (so it should be used in combination with another sampler that includes cymbals) with various velocities etc, but the cool thing is that it consists in samples created by a famous metal producer who released them for free in the past. Now these samples are not available anymore for downloading, but the home producers community kept on sharing and using them, until this guy took them, created 6 velocity layers for each one (not only changing the volume but also the their attack/decay/sustain and envelope) and put them together in this free plugin, so now anyone can use these good samples for free.

9) Softamp GT: this is a vst recreation of the famous Sansamp Gt2 Stompbox, probably the most famous guitar amp simulator that could be used directly into the mixing board before the advent of digital emulation. It features all the original controls (eq, 3 channels, 3 mic placements) and many more new controls, and it just sounds surprisingly good, both for rock and for metal tones, even for the most extreme and scooped ones, thanks to tons of gain and a very fast and definite attack.

10) Audio Damage Rough Rider 2: this is a different type of compressor compared to the aforementioned Klanghelm one, and it is aimed mainly to rhythmic tracks such as drums, bass and electronic beats, because besides adding fatness and punch, it also adds a subtle saturation that makes them even more warm and present.


What about you? Did you know these plugins? Which are your favourite free vst plugins that you use in your projects? Let us know!


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